Drakma.1549:

So I was wondering if there are any changes to the way the WvW API works with the upcoming changes to League play and the objective changes.

If so, will we be able to get a preview of them before they actually go live so we can fix our applications and wrappers?

Seiishizo.7162:

i would very much like this aswell.

Chris Barrett.3280:

There won’t be any API changes for WvW Season 1 or the new Ruins objectives in the Borderlands.

However, there will be some new data related to the Ruins in the match_details and objective_names resources.

These are the new objective ids you’ll be seeing in the resources:
62: Red Borderlands’ Temple of Lost Prayers
63: Red Borderlands’ Battle’s Hollow
64: Red Borderlands’ Bauer’s Estate
65: Red Borderlands’ Orchard Overlook
66: Red Borderlands’ Carver’s Ascent
67: Blue Borderlands’ Carver’s Ascent
68: Blue Borderlands’ Orchard Overlook
69: Blue Borderlands’ Bauer’s Estate
70: Blue Borderlands’ Battle’s Hollow
71: Blue Borderlands’ Temple of Lost Prayers
72: Green Borderlands’ Carver’s Ascent
73: Green Borderlands’ Orchard Overlook
74: Green Borderlands’ Bauer’s Estate
75: Green Borderlands’ Battle’s Hollow
76: Green Borderlands’ Temple of Lost Prayers

The attached files are:

  • A close-up screenshot of the new Borderlands map showing where the Ruins objectives are located.
  • All the Ruins icons in red, blue, green, and neutral colors.

Drakma.1549:

Awesome! Thank you so much. So can we assume that the matches.json will handle all of the wins and losses? Or is this something that will need to be done locally?

Also, will it be possible to get a high res version of the entire wvw map?

smiley.1438:

@Chris: Thanks for that! Could you please also provide us icons for the “old” objectives in the same resolution? I believe most of us still use those in poor quality and in the old colors.

@Drakma: just wait for the maps api to be updated

Nabrok.9023:

Are the supply camp, tower, keep, and castle icons available anywhere?

I have ones I edited out of screenshots, but these look much better.

smiley.1438:

Are the supply camp, tower, keep, and castle icons available anywhere?

This is what i asked for! (the “old” objectives)

Seiishizo.7162:

Thank you very much chris

Drakma.1549:

@Chris: Thanks for that! Could you please also provide us icons for the “old” objectives in the same resolution? I believe most of us still use those in poor quality and in the old colors.

@Drakma: just wait for the maps api to be updated

But that would mean that I would have to do the work!

Narax.7605:

Will the Glicko 2 system be obsolete then?

NeHoMaR.9812:

…..

The attached files are:

  • A close-up screenshot of the new Borderlands map showing where the Ruins objectives are located.
  • All the Ruins icons in red, blue, green, and neutral colors.

Could you please make the blue icons darker? or rollback to the old colors of icons? this is seriously annoying to me.

Ice of Dragons.1637:

can we have all the icon pack ?

Nabrok.9023:

Could you please make the blue icons darker? or rollback to the old colors of icons? this is seriously annoying to me.

Any provided icons should match the in-game colors.

fooey.5824:

Could we get the Spanish, French and German names?

I’ll also chime in to ask for a full icon set to go with these too

smiley.1438:

The best way would actually be to provide all the WvW icons via the https://api.guildwars2.com/v1/files.json API

Tanis.5134:

It does not appear as though the tiles service has been updated to show the new WvW borderlands maps.

Do we have an ETA on that?

werdernator.6105:

German Translation:
Carver’s Ascent → Aufstieg des Schnitzers
Orchard Overlook → Obstgarten Aussichtspunkt
Bauer’s Estate → Bauers Anwesen
Battle’s Hollow → Schlachten-Senke
Temple of Lost Prayers → Tempel der Verlorenen Gebete

fooey.5824:

German Translation:
Carver’s Ascent -> Aufstieg des Schnitzers
Orchard Overlook -> Obstgarten Aussichtspunkt
Bauer’s Estate -> Bauers Anwesen
Battle’s Hollow -> Schlachten-Senke
Temple of Lost Prayers -> Tempel der Verlorenen Gebete

Danke werdernator!

Narax.7605:

German Translation:
Carver’s Ascent -> Aufstieg des Schnitzers
Orchard Overlook -> Obstgarten Aussichtspunkt
Bauer’s Estate -> Bauers Anwesen
Battle’s Hollow -> Schlachten-Senke
Temple of Lost Prayers -> Tempel der Verlorenen Gebete

Danke werdernator!

If your game language is German you can press right “Ctrl” and it instantly shows english labels until you release the key.

ElGreenGo.6734:

Here are the Spanish and French translations for anyone who was wondering.

ES
Carver’s Ascent -> Ascenso del Trinchador
Orchard Overlook -> Mirador del Huerto
Bauer’s Estate -> Hacienda de Bauer
Battle’s Hollow -> Hondonada de la Battalla
Temple of Lost Prayers -> Templo de las Pelgarias

FR
Carver’s Ascent -> Côte du couteau
Orchard Overlook -> Belvédère du Verger
Bauer’s Estate -> Domaine de Bauer
Battle’s Hollow -> Vallon de bataille
Temple of Lost Prayers -> Temple des prières perdues

smiley.1438:

I’ve added the translations as well as the approx coordinates to my gist – grab this for a full featured objectives.json:
https://gist.github.com/codemasher/bac2b4f87e7af128087e
;)

Polonium.4725:

Is there any way to know who has the bloodlust bonuses? Do we need to monitor it ourself ?
The buff changes owner when another server keeps 3 points for 2 minutes.

Narax.7605:

Is there any way to know who has the bloodlust bonuses? Do we need to monitor it ourself ?
The buff changes owner when another server keeps 3 points for 2 minutes.

That would mean you have to call the match_details every second and it still would be error-prone.

Drakma.1549:

you’ll have to do it yourself.

Which is currently near impossible, because the API data is not reflecting what is actually happening in game.

The API is still not returning when a BL point is neutralized/decayed back to neutral

titanlectro.5029:

The API needs to return neutral if no one controls the point anymore.

cyyrix.6105:

The API needs to return neutral if no one controls the point anymore.

Agreed! The “last capped” team is incredibly insufficient when the points are constantly being neutralized by enemies and/or the decay timer. Give us neutralization info please

Stefan Larimore.6872:

I’ve posted about this “neutral” bug on another thread: https://forum-en.guildwars2.com/forum/community/api/WvW-Ruins-after-Patch

In short, the WvW team is planning a fix, but I don’t have an ETA at this time. Thank you for the report.

Nabrok.9023:

Don’t suppose there’s any word on getting the other icons?

Stefan Larimore.6872:

The best way would actually be to provide all the WvW icons via the https://api.guildwars2.com/v1/files.json API

Yes, we are going to expose these via the files.json API fairly soon.

Nobrok, is this also what you are waiting on when you ask, “any word on getting the other icons”?

smiley.1438:

Great, thanks for that one, Stefan!

Chris Barrett.3280:

Is there any way to know who has the bloodlust bonuses? Do we need to monitor it ourself ?
The buff changes owner when another server keeps 3 points for 2 minutes.

When the October 15th update goes live, the match_details resource will include Borderlands Bloodlust information in a new “bonuses” array. The format looks like…


"maps": [
    {
      "type": "RedHome",
      "scores": [ 80148, 7022, 18582 ],
      "objectives": [
        { "id": 32, "owner": "Red", "owner_guild": "277CCE76-6254-4CF2-8A2D-15A30B7110BD" },
        { "id": 35, "owner": "Green" },
        ...
      ],
      "bonuses": [
        { "type": "bloodlust", "owner": "Red" }
      ]
    },
    ...

Every map object will have a bonuses array. In maps which are not providing any bonus to any player team, that array will be empty. So the bonuses array will empty on the Center map, and on any Borderlands map which is not providing the bonus to one of the Red, Blue, or Green teams.

The frequency of match_details updates will be the same as it is now.

Narax.7605:

Will the October 15th update fix the ruins’ neutral status in the match_details?

Nabrok.9023:

Nobrok, is this also what you are waiting on when you ask, “any word on getting the other icons”?

Sorry, didn’t check the forum for a while. Yes, I mean the icons for supply camps, towers, keeps and the castle.

Chris Barrett.3280:

Narax:
After the October 15th release, Ruins capture points will properly return to “Neutral” in the match_details resource when they naturally decay to a neutral state.

Nabrok:
The Supply Camp, Tower, Keep, and Castle icons are handled differently from the Ruins icons. The Ruins icons we have in all three team’s colors. The other icons are greyscale, which we then colorize in code. Since the files API doesn’t support the same sort of colorization process, making these other icons available will take more time (no ETA).

Daraku.5389:

any update on this problem? still missing the icons in the files.json