DarkSpirit.7046:

https://api.guildwars2.com/v1/world_names.json only shows:

[{"id":“1011”,“name”:“Stormbluff Isle”},
{"id":“2010”,“name”:“Seafarer’s Rest”}]

https://api.guildwars2.com/v1/event_names.json only shows:

[{"id":“BAD81BA0-60CF-4F3B-A341-57C426085D48”,“name”:“Moa Racer Meep”},
{"id":“330BE72A-5254-4036-ACB6-7AEED05A521C”,“name”:“Moa Racer Motti”},
{"id":“66EBE78B-0E0B-46F0-BC6E-F485A34EDAEC”,“name”:“Moa Racer Mortt”},
{"id":“9FA3F2EF-BC72-493D-8973-D36DC1DC9AA1”,“name”:“Moa Racer Monna”},
{"id":“7C3DA1D6-B792-4118-9F76-4D9BC7FEC0DA”,“name”:“Mystery Moa Racer”}]

https://api.guildwars2.com/v1/events.json only shows:

{"events":[{"world_id":1011,map_id,“event_id”:“BAD81BA0-60CF-4F3B-A341-57C426085D48”,“state”:"Active"},
{"world_id":1011,map_id,“event_id”:“330BE72A-5254-4036-ACB6-7AEED05A521C”,“state”:"Active"},
{"world_id":1011,map_id,“event_id”:“66EBE78B-0E0B-46F0-BC6E-F485A34EDAEC”,“state”:"Active"},
{"world_id":1011,map_id,“event_id”:“9FA3F2EF-BC72-493D-8973-D36DC1DC9AA1”,“state”:"Active"},
{"world_id":1011,map_id,“event_id”:“7C3DA1D6-B792-4118-9F76-4D9BC7FEC0DA”,“state”:"Active"},
{"world_id":2010,map_id,“event_id”:“BAD81BA0-60CF-4F3B-A341-57C426085D48”,“state”:"Active"},
{"world_id":2010,map_id,“event_id”:“330BE72A-5254-4036-ACB6-7AEED05A521C”,“state”:"Active"},
{"world_id":2010,map_id,“event_id”:“66EBE78B-0E0B-46F0-BC6E-F485A34EDAEC”,“state”:"Active"},
{"world_id":2010,map_id,“event_id”:“9FA3F2EF-BC72-493D-8973-D36DC1DC9AA1”,“state”:"Active"},
{"world_id":2010,map_id,“event_id”:“7C3DA1D6-B792-4118-9F76-4D9BC7FEC0DA”,“state”:"Active"}]}

DarkSpirit.7046:

Seems to be fixed now.

Healix.5819:

It’s always like that after a reset. Servers have to be initialized and events have to start for them to appear for the first time. As a bonus, by watching for this reset, you can predict at what time a patch will be released.