Drant.5902:

Will the tile service be updated with this new zone?

Lawton Campbell.8517:

At some point yes.

I’ve been trying to update the tiles all week, but the universe is colluding to prevent it from happening. It started off fairly mundane but it’s getting worse. The sixth attempt to regenerate tiles resulted in the power grid failing for about a mile around the studio yesterday. I’m hoping that today everything will work out.

Reincarnated.1754:

I see there up now, Thanks.

[img]http://images.clipartpanda.com/smiley-face-thumbs-up-cartoon-yTkeza64c.png[/img]

Drant.5902:

Thanks for adding the map.

Unfortunately there is a map-long band of corrupt tiles for floor 1 of the Tyria map:
https://tiles.guildwars2.com/1/1/{z}/{x}/{y}.jpg

You can see this when zoomed all the way in at the volcano in Mount Maelstrom and Fort Trinity.
https://jsfiddle.net/nw818879/1/

I don’t know if there are more but other floors are fine for that latitude.

Lawton Campbell.8517:

Unfortunately there is a map-long band of corrupt tiles for floor 1 of the Tyria map:
https://tiles.guildwars2.com/1/1/{z}/{x}/{y}.jpg

;___________;

Thanks for the heads up, I’ll regenerate the tiles again today — hopefully it was just a cosmic bitflip or something.

Drant.5902:

Have the tiles been regenerated? It’s been a week, and with a fresh browser cache I still see the corrupt tiles.

Lawton Campbell.8517:

Have the tiles been regenerated? It’s been a week, and with a fresh browser cache I still see the corrupt tiles.

Ah, sorry, I dropped the ball on this one. I’m pulling the latest live assets and start generating them now; will have them uploaded over the existing ones sometime tomorrow.

Vegeta.2563:

Have the tiles been regenerated? It’s been a week, and with a fresh browser cache I still see the corrupt tiles.

Ah, sorry, I dropped the ball on this one. I’m pulling the latest live assets and start generating them now; will have them uploaded over the existing ones sometime tomorrow.

Can confirm, this bug is still going on, already 3 weeks later.