Daze.6914:

Hello, just to report that in the Colors API the attribute “base_rgb” is always [128,26,26].

Dr Ishmael.9685:

That’s as intended. Before Cliff removed the non-dye colors (character hair/eye colors, mostly), many of those colors had different base_rgb values. Dyes, however, seem to have been defined more uniformly, and they all use the standard base_rgb.

Daze.6914:

Makes sense, thanks!