thetoothpick.4028:

Hello all,

I’ve released an update to WuvOverlay, an overlay for WvW. The update now shows an objective’s upgrade status (current tier and dolyaks received/total needed for next tier) when you hover over the objective on the overlay.

Thanks Lawton for getting the API working!

JordanJD.3209:

what did you use to make the overlay into gw2? been debating doing something similar.

thetoothpick.4028:

It uses Windows Presentation Foundation (WPF) and just has a transparency layer, with a toggle (F8) to make it click-through. It doesn’t actually interact with the Guild Wars 2 client except to read the current location from the Mumble link.

Nightlark.4029:

The more complicated way of doing an overlay (but also the potential for a better user experience overall) is the method OverWolf or Reshade use; either have a launcher inject a dll with your overlay code that hooks the DirectX Present method, or stick a dll named d3d9.dll that exports the Direct 3D API functions that act as trampolines to the real ones in the guild wars 2 /bin folder. With either method, in the Present method override you draw your own overlay stuff before calling the real Direct 3D Present method.